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The Few Key





















































About This Game Take command over RAF during the WW2 history turning point, the Battle of Britain! The goal of the game is to defend Great Britain against German bombing raids. The game has two distinct gameplay experiences where: * The player manages war production and squadron placement * The player organizes patrol routes and tactics Once combat is initiated the player can lead their squadrons to attack waves of German bombers utilizing simple touch or mouse commands. The game follows the historical timeline very closely, but at the same time - the game mechanics are easy to learn (yet hard to master) and it provides great entertainment for both seasoned and novice players. * There are 8 aircraft types in the game - including of course the famous Supermarine Spitfire! * Every pilot is earning his own experience - witness your rookies become aces! * Manage the British war machine - decide what should be built and where * Fight epic air battles! * Lead English, Polish, Czechs, Canadian and New Zealands squadrons to fight for freedom! The game implements ‘German Command AI” which results in each campaign playing out differently. No two games will ever be the same. 1075eedd30 Title: The FewGenre: StrategyDeveloper:BlackMoon DesignPublisher:BlackMoon Design Release Date: 18 Jun, 2014 The Few Key as a brit and a fan of the RAF i had to get this game and i have never gone back since this game is one that will keep you on yout toes and keep you gessing as to how big the german air raids will be.. I always welcome new strategy games based on the Battle of Britain or WW2 air combat in general. Unfortunately The Few is disappointing in the end. I found myself craving more of a simulation than a casual game. I really disliked the air to air combat portions of the game. It's real time, and without heavy micro-management of your aircraft, you'll often send your pilots in to be slaughtered mercilessly by the Luftwaffe's BF-109s. Rookie pilots seem to vary in skill between Top Gun and Full Retard. I've watched several times as pilots will fly around in circles chasing a 109, spraying bullets at empty sky until their guns go dry or you break the endless loop. You are also limited to only 8 aircraft of your own per air battle. No Big Wings with multiple squadrons intercepting the German mass raids. So good luck to you when the Luftwaffe sends 16+ twin engine bombers and 8+ fighters. The map screen is where the most interest for me is at. I like the aspect of building and placing airfields, radar, AA guns etc. However you only get to start with one factory, 1-2 airfields, and ZERO radar stations and AA guns. I would have liked to have seen a little more inventory at the start of the game. Playing a game about the Battle of Britain, where the RAF starts with no radar is a little silly. One annoyance of the game is that squadrons won't land at an airfield if it is "full". So let's say you have two squadrons based at 2 airfields. One squadron was in combat and lost a few planes, with a pilot or two bailing out safely. The remaining aircraft return to base. At the same time your second squadron is also airborne, and the pilots who bailed out from the OTHER squadron start returning to your SECOND squadron's airfield. Now when squadron 2 returns to land, they CAN'T, because squadron 1's bailed out pilots have gone to squadron 2's base, and it is now too full to land at. That means you lose ALL of squadron 2's planes and pilots because they run out of fuel and crash. It is flip the table frustrating.Overall I was disappointed with The Few. A few little fixes or changes could improve the game, but not enough for me personally to want to spend more time with it.. Well, at first I was not impressed by this game. It really looked stupid - top down view, graphics and so on. But I've decided to give a second change ... I did purchese it after all. There really are not graphics to get breathless about. But the more I played and got the hang of it, the more I enjoyed it. So much so that I decided to change my vote of No to YES. Jip, this small game has the potential to get really very, very addictive. It's the sort of game that says "give me one more go ... just one".Happy gaming.. I was rather surprised by the relatively high number of negative reviews for a game I find so fun, so I thought I'd add my two cents:This game is a rather unforgiving but fun look at the Battle of Britain. First I'll look at the pros and cons, and then I'll give some tips that I've found helpful to ease the pain in the beginning of the game, because if you screw up in the beginning it can make the game pretty much impossible going forward.Pros: -The strategic and tactical gameplay are both challenging, but fun. On the strategic level, you can manage war production, which includes buying airfields, AA guns, factories, radar towers, airplanes, and the pilots. The money you earn is enough to buy the necessities for defense, but not enough to make the game easy. You're always having to prioritize, which I find fun and rewarding when done right. Even when done wrong, defeat never feels cheap, and you always feel as if it was more of a learning experience than a punishment.-The tactical gameplay is mosty fun (the parts that weren't so fun will be in the cons), and, for me at least, I never get tired of downing Jerries. Call me odd, but it gives me a strange sense of satisfaction when I shoot down German bombers, as if I'm saving the lives of actual civilians.-The stats are set up in a helpful way, helping you to keep track of your most experienced squadrons and even most experienced single pilots. This can be crucial. After all, if a huge stack of fighters and bombers is approaching, do you want to send out your veterans or untried rookies? On the other hand, you can send rookie squadrons to take out small stacks of enemies, giving them relatively easy experience points.Cons:-Certain elements of tactical combat can be frustrating. In particular, a high amount of micromanaging is required. This is normally not so bad, since you only control 8 fighters at a time. But when your fighters are engaged in a sprawling dogfight with enemy fighters, your own fighters are often slow to react without your direct intervention. This can lead to several of your fighters being shot down in a row before you have time to react, which is incredibly frustrating. Also, when they're tangled up in a dogfight, your own fighters and the German fighters look very similar, which adds an unnecessary layer of difficulty to fights.-When your fighters get to a certain level of health, they're given the option to parachute. But the health requirement for this is very low, so low that you'll often have less than a second to react before the airplane is destroyed and the pilot killed. Fortunately, you have the option to pause the combat at any time, but given how fast the planes can be destroyed, you have to have some good reflexes on that pause button.-On the strategic level, if you are on the ropes and German airplanes are pouring over the countryside, you're pretty much done for, since the bombers will almost always target your airfields. This can be frustrating since the bombers can destroy your planes faster than you can get them in the air, which wastes a lot of money and is just plain not fun. Even strafing runs by fighters can take out most of your planes and pilots on the ground.Overall, even though this game isn't perfect, it's still a tense, rewarding, and very fun rendition of the Battle of Britain. For 8 dollars, I definitely recommend it.Tips:-Always make sure to have at least two squadrons, and have at least one of them on the ground while the others are in the air. You might feel inclined to get as many fighters as you can airborne to patrol, and in the very earliest stages you can usually get away with this. However, if all of your squadrons are in the air at one time, then this means that they'll all be refuelling at the same time as well. So if bombers suddenly come to your airfields while you're refuelling, you may not get your fighters airborne in time to prevent them from being destroyed on the ground. So always have at least one squadron on standby to respond to threats like this.-Your fighters' guns have a longer range than the rear gunners on bombers, so feel free to attack them from behind, as long as you turn away before you get in range of the rear gunners. This can get you some easy experience points for rookies, assuming you've dealt with the enemy fighters first.-Get enough radar stations to monitor the southern English coast, but not so many that they overlap. This will allow you to wait to launch your planes until the enemy is actually coming without costing you too much money. What else should you spend that money on, you ask? Well, I'll tell you:-Buy plenty of AA guns. These can weaken tough units, and enemies will also try to fly around AA guns if they can, making their movements more predictable. Also, AA guns can actualy shoot down whole stacks of enemy fighters, letting the game deal with one of the most frustrating enemies so you don't have to.I'm sure there are other things you'll learn along the way, but I think the tips above will help ease you into the game withouth too much frustration. But still, some things can't be taught and have to be experienced. Or maybe I'm just feeling too lazy to keep typing. In any case, I hope more people will give this game a chance, and if my review convinces someone on the fence to do just that, then I'll be content.God save the King!. I love the idea and the game, however its extremely hard to play later on in the game.I hope and await for "The Few 2", to fix all this problem for me.Currently this feels more like a Cannon Fodder gameplay.. Good game although it gets difficult very fast and can In the usual fashion you can go from having everything perfect to losing the game in a few minutes but that said it had an unual addictive nature to it. Fantatsic little strategy game for less than \u00a36. Its a smart but simple take on the Battle of Britain where you take on the task of defending Britain from the Luftwaffe in 1940. The game is essentially in two parts, the strategic map where you purchase and place factories, AA, airstrips, order planes and recruit pilots. You also direct you squadrons on sorties on this map in pausable real time. But when a squadron meets an enemy squadron, the map swaps to a tactical view, where you can control planes by "drawing " their flight route. As pilot become more expirienced they are more accurate and need less micromanaging (actually performing better than I could if in direct control). You need to try and save your pilots as training takes time, and the loss of experince can be devistatinging to your war effort, so the bail out button should be at your fingertips - just dont bail out over the sea! If you do well, you get more cash to spend on replacing planes, and expanding your defences. If you let your cities get bombed your income drops. Love the ability to edit the pilot names, which makes it sadder when they go down in flames (or even sadder when they are bombed\/strafed when still on the runway!) Any bugs that may have existed once have been resolved, as far as I could see, having just finished the short "Blitz" 10 day campaign. Ready to see if I can survive the 50 day one now...... Buy it! very good game , if you like the battle of Britian 1940, the pilot sounds during combat are classic, they yell and shriek , cheer and jeer,action is fast pace with fast forward button and AI on the 50 days mission is keen and plentifulI would like some more stats of individual pitlots and the ability to de commision squadrons , maybe choose the squardron from a list rather than be given one , I also would like to play German overall the Major gives it 4 of 5 stars. Really enjoying this game so far. Its a simple game to get into but the challenge it provides is what is going to keep me coming back. If you don't know what this game is about, here's a synopsis: You assume the command of the RAF during the Battle of Britain and are in charge of creating, maintaining, and deploying squadrons of Spitfire and Hurricane aircraft to defend airfields, cities, and installations inside of England to halt the Luftwaffe from gaining air dominance.

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